How to create 3D wayfinding maps by yourself?

May 28, 2022

How to create DIY wayfinding 3D maps? It is not that hard as it may sound.

Following post will give you an overview on how to create 3D models for wayfinding software. In addition we will share you videos of the modeling process.

Here are some general guidelines to keep in mind:

Maintain a clean quad topology and keep poly count low, no need for edge beveling and subdivisions, when the situation does not require it.

The floor, outer walls, inner walls, details, locations, stairs, elevators, locations and greyed out areas must be separate objects, please do not combine them into one.

Its also recommended to group objects of the same kind and name them accordingly.

The following videos will show some tips and tricks to make your workflow faster.

The solidify modifier will help you create quick walls for your model. You can either first model the walls and then apply solidify or do it the other way around.

Using the Archimesh addon (comes with Blender) you can make great looking stars with just a couple of moves.

NB! When you are in the process of cleaning up your Blender file like shown above, sometimes the spare material doesn’t disappear after using the purge function. If that happens then just restart your Blender project.

For a more in-depth guide go to Blender Modeling Tutorial.

Read more about modelling guidelines.

As always we are pleased to help you for creating a wayfinding solution for you or your customer. If you like us to make the maps, please also look our floorplan campaign and don’t hesitate to contact us.

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