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How to setup 3D Wayfinder as kiosk application


We have made a short tutorial about setting 3D Wayfinder as a kiosk application.                                       It is simple and secure and no need for special internet kiosk software. See kiosk application set up tutorial to know more. […]

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Bumps and dents in 3D with normal maps

Texture and normal map

With new material management, we have added also normal maps. Normal mapping is a technique used for faking the lighting of bumps and dents – an implementation of bump mapping. It is used to add details without using more polygons, which means you can create smaller and faster models for 3D Wayfinder. Normal maps will […]

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WebGL fixed in Firefox 36

With Firefox 36.0.1 WebGL is working again. In Firefox 35.0.1 (released January 26)  support for the EXT_blend_minmax WebGL extension was added, but at the same time something with additively blending on floating point textures had stopped working, you can read about it our blog. Firefox 36 was released on February 24th, 2015. There are also […]

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How to export and import location data to 3D Wayfinder


We have added import and export functionality to 3D Wayfinder. Users can manage location data in any spreadsheet software and then easily import all locations, with descriptions, groups and tags to 3D Wayfinder content management system. Import and export is based on CSV-format, so MS Excel or other open-source spreadsheet software can be used to […]

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