First Person View Makes Wayfinding More Real

October 20, 2018

We have had first person view as a camera option for a while, but it hasn’t been very flexible. We have now fixed the issues and added new settings to make the camera run smoothly and at desired height.

First person view camera can be used with 3D models and it imitates persons point of view. You can change the height of view to your preference, adjust camera speed, the time how long the camera will stay at the end point and if you wish to see the path or not. First person view settings can be found under camera settings in our administration panel.

3D Wayfinder first person view

It is a perfect way to let people get the real feel of the room and that way it is making wayfinding easier. 

For example, if you have a house in building stage for sale and you want to give your client a chance to take a walk in it, then first person view is definitely the best way to do it.

Another good option is using first person view outdoors. Places like parks and ski resorts might not be that easy to navigate because of the general similarity of objects. First person view can help you to remember the details and navigate your way using details and some specific objects.

You don’t need to render a video, the project can easily be shared by link online and customers can choose by themselves how they want to explore.

Our biggest advantage is, that all the updates to the paths and model are also done online and real time. This means that changes are fast to make and mistakes are easy to correct without the need to render everything again.

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