Category: FRAK

WebGL fixed with Android update
October 21, 2015

WebGL issues are fixed with Android 6.0. 3D Wayfinder is running again on latest Android. We discovered WebGL issues with Android Lollipop 5.1.1 version, that was available for Google Nexus devices on August. Now Google has started to roll out Andro [...]

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Lights, shadows and deferred renderer
June 1, 2015

Thanks to implemented deferred renderer it is possible to create and manage lights on 3D Wayfinder Administration panel. This means also real-time shadows, point-lights and multiple directional lights. Deferred rendering is an alternative approach t [...]

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Integrating wayfinding with other software
May 15, 2015

We have published overview of integration possibilities with other software and also short description of 3D Wayfinder application server architecture. 3D Wayfinder is fully web-based wayfinding solution, with modular architecture, customizable temp [...]

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Support for JSON 3D model format in FRAK WebGL engine
May 12, 2015

We have released a new version of FRAK WebGL engine with support of our native JSON format for 3D models. This decreases the browser-side loading time as browsers' native JSON parser is faster, than parsing binary models in Javascript, as we used to [...]

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