Category: Materials and Textures

New map formats for 3D and 2D floorplans
August 24, 2023

3D Wayfinder supports now GLTF for 3D floorplans and SVG for 2D floorplans. This provides new features and better-looking maps. Now there is a support for new 3D model format GLTF for 3D maps and also integrated support for SVG (vector-based imag [...]

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How to Bevel in Blender
June 9, 2023

This tutorial will show you how we use bevel in some of our 3D wayfinding maps. There are 3 main options in Blender to get the beveled edge look. First is the Bevel Tool Select the object you want to bevel in Blender, go to edit mode then s [...]

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Exclusive Buildings Need Premium Wayfinder Solutions
October 31, 2022

In the previous post, we introduced different styles of modeling and designing 3D Wayfinder maps. It is clear that exclusive buildings need a premium wayfinder solutions. In today's post, we will talk about exclusive premium wayfinding solutions and [...]

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WordPress Indoor Map Plugin
November 11, 2020

WordPress Indoor Map Plugin for indoor maps is an easy way to integrate building directory to your WordPress website. Keep the tenant info in sync on all your channels - web, mobile and kiosk. It allows you to connect locations on map with WordPress [...]

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3D Wayfinder User Manual is Updated
September 28, 2017

Many things in our new administration panel work a little bit differently than they used to. If you need help to figure things out, check 3D Wayfinder user manual. We have updated all the topics and we add information when new features are added. [...]

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New Administration Panel is Up and Working
September 7, 2017

It has taken some time and lots of effort but we have finally made it. New 3D Wayfinder administration panel is finally online and usable for all clients. We have made many smaller and bigger improvements to make 3D Wayfinder administration panel& [...]

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Keeping Floor Plan Editor Idle in the Background
August 1, 2017

The new 3D Wayfinder Administration Panel is centered more around the floor plan editor. To provide better usability we keep the 3D editor idle when moving away to other pages. So switching between editor and other views is much faster now. The new [...]

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Wayfinding Kiosk with Raspberry Pi
July 11, 2017

We have recently experimented with a Raspberry Pi 3 Model B, to see how it can work as media player for digital signage display or wayfinding information kiosk. As a result we can say, it works well with 2D wayfinding maps and with 3D Wayfinder Adver [...]

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Choosing the Best Wayfinding Software
July 5, 2017

There are lots of different wayfinding software and it might be difficult to decide which solution to pick. We have used our experience and gathered some suggestions that will help you choose the best wayfinding application. Over all the best wayfin [...]

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Showing Multiple Floors in Path Animation
March 20, 2017

New feature we have added for wayfinding applications is accordion style floors when using path animation. This means, that all floors will be visible on the screens when showing the path through multiple floors. In 3D Wayfinder you will see all flo [...]

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New Responsive Template for 3D Wayfinder
March 7, 2017

New template is now available for all 3D Wayfinder users. Template called “Iglu” is responsive HTML5 based template for 3D Wayfinder with clean and modern design. It is open-source and uses our newest AngularJS framework based template. There is [...]

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Guidelines for Creating 3D Models
June 14, 2016

We have listed some guidelines for creating 3D models, that look nice and run smoothly in web-browsers.  3D Wayfinder uses regular 3D models, so there is no special format or way how the 3D floorplans should be modeled. As 3D Way [...]

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Separating Materials From Geometry
June 7, 2016

Until now all the materials in 3D Wayfinder have been replaced with each 3D model update. Now it is possible to keep the materials and their attributes' values. This will save a lot of time, when creating a nice-looking 3D wayfinding application. See [...]

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New Features in 3D Wayfinder
January 15, 2016

With the end of 2015 and the beginning of this year there are many new features added to 3D Wayfinder. The goal of these changes was to add flexibility to customizing the behavior of the 3D map and wayfinding. Custom models for path, path types, POI [...]

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New Reflection Feature in Our 3D Engine
December 18, 2015

FRAK WebGL engine has now built in Cubemaps and reflection shader. This gives 3D Wayfinder access to use reflections of surrounding area. We have added built in cubemaps and cubemap reflection shader to FRAK WebGL engine. In addition reflection with [...]

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3D Wayfinder is Sponsoring CG Architecture Challenge
October 29, 2015

CGTrader is organizing challenge called "CG Architecture Challenge". More than 240 thousand 3D enthusiasts and designers have been invited to participate. 3D Wayfinder has set awards for each challenge subcategory. Award will be given for the best 3D [...]

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3D Wayfinder Joined the Open Design Alliance
June 19, 2015

We have joined the Open Design Alliance to develop CAD file support to 3D Wayfinder. With CAD support it will be easy to upload building drawing files and show them directly through web. 3D Technologies R&D (developer of 3D Wayfinder) is [...]

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Preview of Inserting External 3D Models to Floor Plans
June 17, 2015

Currently we are developing features to insert external 3D models to floor plans. With this it would be possible to add these "little details" (like escalators, benches, trees or even cars). That make the floor-plans look realistic. The best thing i [...]

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Faster Loading with JSON 3D Model Format
May 25, 2015

Now the JSON 3D model formats are also implemented in 3D Wayfinder. This gives us better browser-side loading time as browsers’ native JSON parser is faster, than parsing binary models in Javascript. The average gain in loading time is 55%, which [...]

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3D vs 2D Wayfinding
May 18, 2015

What is the difference between 3D vs 2D wayfinding and what are the benefits of 3D floor plans? We have tested 3D, semi-3D and 2D floor-plans with our small focus-group and below is the short summary. To see the 3D floor-plans in action, p [...]

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Bumps and Dents in 3D with Normal Maps
March 24, 2015

With new material management, we have added also normal maps. Normal mapping is a technique used for faking the lighting of bumps and dents in 3D models – an implementation of bump mapping. It is used to add details without using more polygons [...]

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New Shaders in 3D Wayfinder
October 10, 2014

There is now specular shader implemented in 3D Wayfinder. This will give more life-like look for materials like metal, stone, plastic etc. Specular shaders create the bright highlights that you would see on a glossy surfaces. It is mimicking the ref [...]

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3D Floor-Plans with Skybox
September 25, 2014

New features in 3D Wayfinder include skybox, skybox textures can be set by our users via 3D Wayfinder. Skybox allows 3D floorplans to look more realistic and different kind of sky images can be used. Our customers from UAE and Kuwait prefer sunny sky [...]

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Transparency in 3D Wayfinder
August 22, 2014

Recently we introduced improved transparency in 3D Wayfinder handling to FRAK engine. It can now be configured between three transparency rendering modes: sorted, blended and stochastic. The sorted mode is what used to be the default earlier. Ther [...]

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3D Technologies R&D has Launched 3D Floor Plan Application Development Kit
April 4, 2014

We are pleased to announce that 3D Technologies R&D has launched a service for software developers to visualize and interact with 3D floor plans. For example users can create Wayfinding, Smart House and Architecture visualization solutions. Usin [...]

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