Faster Loading with JSON 3D Model Format

May 25, 2015

Now the JSON 3D model formats are also implemented in 3D Wayfinder. This gives us better browser-side loading time as browsers’ native JSON parser is faster, than parsing binary models in Javascript. The average gain in loading time is 55%, which means that 3D Wayfinder is loading more than 2 as fast as before.

Below are testing results with 2 different project. It seems, that the improvement affects more larger projects.
We have made a minor change in loading logic also. Now the application will render the 3D models before all the textures are downloaded. Textures will appear as they are loaded. This allows to start using 3D wayfinder as soon as the 3D model files have been loaded.

Here are the initial test results for 2 projects:

1. Project: demo
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Project statistics:
Visible faces (opaque/transparent): 5653/646
Visible renderers (opaque/transparent): 10/24
Visible batches (opaque/transparent): 10/4

Total geometry loading time (measured by floors):
Binary format: 1666.570ms + 1941.258ms = 3607.828ms
JSON format: 846.446ms + 945.121ms = 1791.567ms

Loading times without network transfer time:
Binary format: 1211.667ms + 1149.466ms = 2361.133ms
JSON format: 46.198ms + 31.087ms = 77.285ms

2. Project: Large customer project
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Project statistics:
Visible faces (opaque/transparent): 229533/6459
Visible renderers (opaque/transparent): 629/13
Visible batches (opaque/transparent): 49/13

Total geometry loading time (measured by floors):
Binary format: 23673.256ms + 13435.160ms + 4924.420ms = 42032.836ms
JSON format: 10225.722ms + 2929.486ms + 3642.354ms = 16797.562ms

Loading times without network transfer time:
Binary format: 20016.574ms + 11549.349ms + 3087.721ms = 34653.644ms
JSON format: 226.997ms + 136.840ms + 70.465ms = 434.302

JSON model specifications can be found from FRAK Github repository.

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Support for JSON 3D Model Format in FRAK WebGL Engine

May 12, 2015

We have released a new version of FRAK WebGL engine with support for JSON 3D model format. This decreases the browser-side loading time as browsers’ native JSON parser is faster, than parsing binary models in Javascript, as we used to do so far. Of course we will continue to support binary models also.

FRAK JSON model specifications can be found from FRAK Github repository.

3D Wayfinder JSON file format


Initial testing shows, that compressed JSON files are the same size as binary files, but browser side parsing is many times faster.

Here are testing results for parsing with different 3D geometry:

RGB box (12 poly)
With binary format: 250 ms
With JSON: 10-60 ms

Axis Test (3440 poly)
Binary: 300 ms
JSON: 36-60 ms

Wayfinding demo ground level (20069 poly)
Binary: 1265 ms
JSON: 50-70 ms

Browser side parsing time varies a bit, but even with larger models it should be less than 100 ms.

Support for JSON models will be available in 3D Wayfinder in near future. This will probably make the 3D Wayfinder application (with models) loading time smaller about 50%. Of course it will depend on the project size, textures, internet connection etc.

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